2XKO has announced a new offline mode where all playable champions will be unlocked. This feature aims to support grassroots tournament organizers who are keen on hosting events without the hassle of unlocking champions across multiple accounts.
The announcement came during a recent 2XKO community tour in France. In a lively Q&A session, Tom Cannon, the executive producer of 2XKO, hesitated initially but then candidly shared the news about the upcoming mode.
“I realize setting up numerous setups during a tournament can be quite a challenge. We don’t want it to be a tough task. We want you to organize a tournament without needing the internet or jumping through countless hoops for unlocking champions,” Cannon explained with a smile.
He continued, “So here’s our plan: You’ll be able to play offline, and hopefully, that’s not spoiling anything (laughs). As an organizer, you’ll have access to all the champions without any grinding. While all the content won’t be available—like skins—but you’ll still have the convenience of running offline tournaments. That’s the attractive feature we’re offering.”
Cannon emphasized their commitment to supporting grassroots tournaments by seeking feedback on which features would be most beneficial.
This development is exciting news for those involved in competitive fighting game events. An always-online fighting game could face significant challenges, requiring a stable internet connection and potentially incurring substantial fees over several days. Eliminating the need to repeatedly unlock new characters on multiple 2XKO accounts is a game-changer for organizers, who would otherwise spend valuable time making the game competition-ready.
However, questions remain about how this offline mode will work alongside Vanguard Anti-Cheat, Riot Game’s always-online anti-cheat system. Vanguard, which activates when your computer boots up, can’t be turned off while Riot Games titles like League of Legends or Valorant are running. If the offline tournament mode operates through the Riot Games launcher—as the current 2XKO Alpha Lab does—it could clash with Vanguard’s purpose.
We’ve reached out to Riot Games for more clarity but have not received a response by the time of publication.
Despite these uncertainties, the offline mode is a promising feature for the game’s dedicated community, eager to participate in live events and compete against one another. It’s important to note that this mode will likely not be accessible to the average player. Being a free-to-play game, 2XKO naturally relies on revenue from its community. Thus, expect this offline mode to be an exclusive perk for verified tournament organizers.
We’ll be keeping a close watch for more updates on this offline feature and others. What’s your take on this new offline mode? Feel free to share your thoughts below!